<Feat Id="1192" Name="Foeslayer" Type="Story">
  <description>Your feud with your enemies can be quenched only with blood.</description>
  <prerequisites>You must have been defeated and robbed of at least half your possessions by a particular group of humanoids or monstrous humanoids, or have the An Eye for an Eye, Hated Foe, Raiders, or Vengeance background (see Ultimate Campaign). You may choose a specific race, such as duergar, or a broader group, such as goblinoids. At the GMs discretion, you may instead choose residents of a particular country, settlement, or tribe.</prerequisites>
  <prerequisite_feats>
  </prerequisite_feats>
  <benefit>The save DCs for any of your spells or abilities increase by 1 when used against the chosen group, and you receive a +1 dodge bonus to AC against their attacks.</benefit>
  <normal>
  </normal>
  <special>
  </special>
  <source>Quests and Campaigns</source>
  <teamwork>0</teamwork>
  <critical>0</critical>
  <grit>0</grit>
  <style>0</style>
  <performance>0</performance>
  <racial>0</racial>
  <companion_familiar>0</companion_familiar>
  <race_name>
  </race_name>
  <note>
  </note>
  <goal>Slay an appropriate number of challenging foes.</goal>
  <completion_benefit>You gain the benefits of the Improved Critical feat on attacks made against members of your chosen race. Your dodge bonus to AC against such foes increases to +2.</completion_benefit>
  <multiples>0</multiples>
  <suggested_traits>Dirty FighterAPG, Sworn Enemy, Vengeful.</suggested_traits>
</Feat>